Post by pysi on Sept 12, 2012 18:09:23 GMT -6
[ Anima Novo ]
[ I smell sex and candy, mmm ]
[ Catch Me As I Fall ]
[ The Basics ]
Name Meaning: Wind of Change
Nick Name: NA
Age: 22
Gender: Female
Sexuality: Lesbian
[ Sweet Ruptured Light ]
[ Appearances ]
Hair: Her hair is black with blonde highlights and it goes down to 2 inches past her shoulder if it is not up in its normal style. Her bangs go down past her eyes and her henshin hair clip holds her bangs up on the left side of her face, but allows the right side of her bangs to hang down in her face. The rest of her hair is split into pigtails. These pigtails are then tied together in three places to form small “balls” in her hair. Out of this style her hair is always seen as shiny and straight because she takes good care of it.
Face & Eyes: Her eyes are black. Her face is kind of ovalish with a slight point at her chin. Her eyes are big and wide and are a gray color. She has a small scar under her right eye, but it is hard to see unless you are up close.
Body Type: She also has a scar that goes from the middle of her right front side down to her hip in a diagonal. Her skin is a light peach color with her chest scar being slightly darker in color. Her body is well endowed. She has an athletic shaped body with a slight six-pack and semi- muscular legs and arms and stands 5'67''. She is also well endowed with semi-large breasts and wide hips.
Clothing Style: Anima loves to wear clothing that is way too tight and shows off her very sexy body. She loves corsets the most, especially lacey ones. She can always be found wearing short shorts or skirts to go with her lacey pieces of clothing, no matter what time of year it is. She sticks to a broad range of colors, but will not wear green, blue, or gold. She always wears sexy clothing underneath her outfits as well, anything to entice her lover. Anima loves to wear expensive jewelry as well and long dangling earrings. She does not consider her clothing style to be a specific style, like Goth or Emo, she just wears what she wants as long as it shows off her body.
[ Don’t Turn Away ]
[ A Look Deeper ]
Personality:
Anima isn’t one to get overly emotional. She doesn’t let her feelings (outside of anger) show or get the best of her and has already learned the hard way about getting over emotional. She can get angered easily and has been known to get a little violent towards those who have angered her. Almost nothing will stop her from taking out her anger on someone or something if her emotions boil over. Anima is usually very rude to people because in a sense, she hates them all. She has never found a good liking for people unless they can find a way to please her. She is very self centered and wants the world to revolve around her and nothing else. She despises anything cute with a passion and will go out of her way to get rid of it, so lock up your puppies! She also doesn’t have a shred of conscious within her and never feels bad about anything she does to others. Anima also has a darker, deeper, more of a loner side to her. This is usually only seen when she works around the birds of prey and death. She finds them calming and is able to retreat into herself and find another side of death that intrigues her.
Anima has a deep passion for singing, as well as her other hobby- killing. Her personality really shines when she sings on stage. It isn't a way to show her feelings, more of a way to seduce the crowd and get them to believe every word she says. She is also the kind of woman who likes to take control in and outside of the bedroom in all kinds of situations. Her dark and mysterious side makes her very alluring to girls looking for fun. Anima is an amazing seducer and will try anything and everything to get a girl she wants into her bed. Once she finds a girl, she is the kind that takes advantage of a lover and then leaves the next morning, probably never to talk to the girl again. She hates sweet talk, so don’t try it, as well as talking after sex.
Strengths:
- Amazing lyricist and singer
- Adaptability
- Charm
- Smexyness! (haha)
- Not afraid to be herself
Weaknesses:
- Cooking
- Easily angered
- Egotistical
- Working with/alongside/for men
- Being bossed around
Dreams: Anima would love to have a singing career, but the idea of fame does not suit her well. She doesn't like the idea of having to give in to everyone and doing what others say just to look good or get good press. she really doesn't work well with many, and to having a singing career, that is a key point. Otherwise, her main focus is obtaining the throne to her rightful home and killing the bitch who took it from her.
Fears: -Love- Anima has a great fear that the feeling of love will take over her again and cause her even more pain. She would have cut out her heart last time had she not remembered what her true destiny was.
-Not gaining what is hers- Anima hates when she is unable to gain things she believes are rightfully hers, and fears that she will never gain the "big prize" that she searches after.
[ Candy Clouds of Lullaby ]
[ Present History ]
After being reborn in Japan, Anima was on her own for a long time. She doesn't remember ever having parents and grew up in and out of orphanages and foster homes until she was 12. She then ranaway from her last foster mother and decided to travel. She had an itch that she was needed somewhere other then where she was. She found herself in many different places and a few different countries, seraching for the one thing that made her tick... the one thing she wanted most. At the age of 16, she found her way to Tokyo. Something about this place made her feel as close to that "homey" feeling as one could get. There was also a familarness on the wind, like something she wanted was here.This is when her memories and everything came back toh er about her previous life. She searched for years trying to find a hint of Mercury, assuming... no ... knowing that that bitch princess was also reborn. When Anima turned 21, Nemesis found her.
She does not speak of her birthplace or anything else about her background to a single soul. She usually lies that she had amnesia as a child. This lie has cost her a few moments with hot girls, but she just moves on. She believes that she is the rightful heir to the throne of Mercury and will stop at nothing to take that place and cast the planet into eternal darkness. This, however, has not stopped her from attempting to blend in with normal people. She uses her beautiful singing voice to gain popularity in an effort to find the one with the powers of Mercury, and to get girls in bed of course. She also finds time to blend by working with a local shelter for birds of prey. She does not do this out of some kindness; she does it to stay close to birds of death-terrors of the sky, a creature much like herself.
Her lust for torture, which didn’t come from Nemesis, came about in a twisted way. Anima was once used by a girl she trusted very deeply. At this point, Anima didn’t care to look ahead at what could happen, or what her practices were doing to her mindset. She had a full time bed partner/ lover and a life of ease. She fell in love with the girl, which caused her to forget her main goal and purpose on this planet. Nemsis found out what was happening and informed her that she needed to stop fooling around with this girl and get her mind back on the true purpose, otherwise there would be consequences that Anima didn't want to know about. Anima wanted to keep seeing her lover, but knew she didn't want to get on the bad side of Nemesis. It was hard, because she still kept sneaking around to see the girl. But her partner soon deceived her, using her love and affection as a way to get back at her husband. Enraged by the deceit and by the feeling of love that grew in her heart, Anima killed both parties by a slow painful torture. She then swore to never trust a foolish pretty girl again and if she ever found herself falling, she would remember the pain and inflict it on others. She overcomes this deceit mostly by taking it out on other women, because she is scared that the lust she has for girls will turn to love and she will be deceived again.
[ Sailor Hermes ]
[ Don’t Close Your Eyes ]
[ The Basics ]
Realm of Power: Wind
Alignment: Nemesis and Shade senshi... sort of
Colors: Dim gray #696969, Ivory Yellow #FFFF (really called popcornyellow) , Black #000000
Symbol: The sign for mercury with the symbol for Shadow, a simple equilateral triangle with the point facing up, over top of it
[ Return to Me Salvation ]
[ A Look Deeper ]
Uniform Description: (She is going all smexy!)
Tiara: None
Necklace: Choker of 3 strands of black leather that cross each other at different angles
Bodice: Hermes' bodice is a light fitting tube top. It starts out tight around her bust area and seems to flare out a bit as it travels to her mid drift, where it stops. It allows for flowy movement and will easily dance in the wind. The top of the bodice starts out dim gray in color and fades down to black, and gets more transparent as it fades.
Collar: Her collar is a transparent ivory yellow. Is looks normal (typical senshi) from the front, though it does not attach to her bodice, but in the back it goes to her mid back and is cut all jagged along the bottom, like she was in battle recently.
Skirt and stuff: Hermes wears a black satin thong. Yes, it may not always be practical, but this girl loves to barely wear anything. Attached at the very top of teh front triangle is a small oval ivory yellow gem. From either side of the gem comes a black typical "senshi" belt. Attached to the belt is her semi skirt. The skirt is of two layers and does not go completly around the body. They stop at about mid thigh (vertically) and leave the front of Hermes pelvic area open to the world, showing off the front of her satin thong. The bottom layer is dim gray in color, made of satin and pleated, and goes to just below her butt. The second layer sits above the first and is about 1.5 inches shorter in length. It is also pleated, is ivory yellow in color, and is made of a see-threw fabric.
Gloves: Hermes wears no gloves. Instead she has bands of ribbon tied around her wrists in dim gray, ivory yellow, and black. They are tied tightly enough that they do not move and the ends of the ribbons hang down about 4-5 inches and can move freely. Makes her look like she is a dancer when the wind kicks up.
Boots: Dim gray thigh high leather boots. They have a kitten heal so she can still run with the wind, but they are very tight fitting. Starting at the ankle, on both sides, is the outline of a golden eagle wing that travels all the way up the sides of the boot. The wing is ivory yellow in color. They look so real at times that it seems they could break free of the boot and allow Hermes to fly.
Anything extra: Two black studs in her right ear lobe
Weapon: Rugged Wind- A scythe. The blade and top of the weapon is made of a ivory yellow-tinted indestructible metal in the shape of a hawk. The hawk's feet blend into the four-foot long ivory staff, effectively making the weapon five feet long. The blade is situated so that the "hawk" is facing to the left, its' left wing tucked into its' body. The right wing is extended to a length of two feet and curves towards the upper half of the staff, the tip of the wing sharpened to a point and the both the outer and inner halves of the wing also sharpened to an edge. i4.photobucket.com/albums/y122/allwillbesilence/LoTM/hermesweapon.jpg
Wind Vertigo
Airstream Barrage!
Aerial Sanctuary
Battle Style: Hermes has a very good sense of loyalty to those she feels deserve it the most. Nemsis's power has shown to Hermes that she is not a force to reckon with, so of course Hermes will do whatever Nemesis asks of her. She however, other then Nemesis, seems to only be loyal to herself. On the battlefeild Hermes is a skillful fighter with wind like speed and agility. She has gained a heigntened sense of where things are located and can feel changes such as attacks going through the air, or new figures within an area. However, her limits are tested quiet often. Hermes is an angry Shade senshi and this can sometimes cloud her judgement and force her into attacks she was not ready to use, which will end up backfiring on her. She also has an ego that shoots through the roof!!!! Heremes is more of an attack fighter then any bit skillful with weaponry. Her scythe may be beautiful and fun to weild, but is is slow even at Hermes best.
Warrior Personality: When Anima becomes Sailor Hermes, her personality doesn’t change, it just intensifies. Now Hermes is almost bloodthirsty and will stop at nothing to reach her goals as well as Sailor Nemesis’s goals. Hermes becomes a ruthless fighter and is not afraid to take anyone on in hand to hand combat. She is not afraid to play dirty either. She does have loyalty toward Nemesis, and will back down or intensify an attack whenever she is told.
Passive Abilities:
-Wind-With a slight pucker of her lips and a little blow, Anima is able to create a small breeze that can either shut a door or allow her to see under a skirt. She usually only uses this when she is in a good mood. When she gets mad she has been known to cause small yet turbulent gusts of wind. Most people put the blame on breezes, but sometimes Anima is suspected. Sometimes when overly excited or otherwise emotional, Anima's innate abilities make the air seem heavier nearby. This can be noticed by some people having a harder time breathing, or even causing some things in the air, like the temperature, to drop lower than they normally would be. A sense of foreboding could also be noticed if the person is in tune with their emotions.
-Shadows- In human or senshi form, Anima/Hermes is able to call forth, not youmas, but shadows in the shapes of birds (either birds of prey or birds associated with death such as ravens). These shadows have a single purpose. They can act like personal spies for Anima, flying and tracking down either her enemies or any of the Shade senshi. This way she can find exactly who she is looking for. As spies, these shadow birds can also pick up information that then can be brought back to Anima.
[ It Ends Here Tonight ]
[ The Story of the Past ]
She was there, and then she was not... her presnce floats along the wind.
[ My Soul On the Other Side ]
[ Player Information ]
Player Name: Pysi
Player Age: 28
Contact Information: pewterfox38@yahoo.com
[ I smell sex and candy, mmm ]
[ Catch Me As I Fall ]
[ The Basics ]
Name Meaning: Wind of Change
Nick Name: NA
Age: 22
Gender: Female
Sexuality: Lesbian
[ Sweet Ruptured Light ]
[ Appearances ]
Hair: Her hair is black with blonde highlights and it goes down to 2 inches past her shoulder if it is not up in its normal style. Her bangs go down past her eyes and her henshin hair clip holds her bangs up on the left side of her face, but allows the right side of her bangs to hang down in her face. The rest of her hair is split into pigtails. These pigtails are then tied together in three places to form small “balls” in her hair. Out of this style her hair is always seen as shiny and straight because she takes good care of it.
Face & Eyes: Her eyes are black. Her face is kind of ovalish with a slight point at her chin. Her eyes are big and wide and are a gray color. She has a small scar under her right eye, but it is hard to see unless you are up close.
Body Type: She also has a scar that goes from the middle of her right front side down to her hip in a diagonal. Her skin is a light peach color with her chest scar being slightly darker in color. Her body is well endowed. She has an athletic shaped body with a slight six-pack and semi- muscular legs and arms and stands 5'67''. She is also well endowed with semi-large breasts and wide hips.
Clothing Style: Anima loves to wear clothing that is way too tight and shows off her very sexy body. She loves corsets the most, especially lacey ones. She can always be found wearing short shorts or skirts to go with her lacey pieces of clothing, no matter what time of year it is. She sticks to a broad range of colors, but will not wear green, blue, or gold. She always wears sexy clothing underneath her outfits as well, anything to entice her lover. Anima loves to wear expensive jewelry as well and long dangling earrings. She does not consider her clothing style to be a specific style, like Goth or Emo, she just wears what she wants as long as it shows off her body.
[ Don’t Turn Away ]
[ A Look Deeper ]
Personality:
Anima isn’t one to get overly emotional. She doesn’t let her feelings (outside of anger) show or get the best of her and has already learned the hard way about getting over emotional. She can get angered easily and has been known to get a little violent towards those who have angered her. Almost nothing will stop her from taking out her anger on someone or something if her emotions boil over. Anima is usually very rude to people because in a sense, she hates them all. She has never found a good liking for people unless they can find a way to please her. She is very self centered and wants the world to revolve around her and nothing else. She despises anything cute with a passion and will go out of her way to get rid of it, so lock up your puppies! She also doesn’t have a shred of conscious within her and never feels bad about anything she does to others. Anima also has a darker, deeper, more of a loner side to her. This is usually only seen when she works around the birds of prey and death. She finds them calming and is able to retreat into herself and find another side of death that intrigues her.
Anima has a deep passion for singing, as well as her other hobby- killing. Her personality really shines when she sings on stage. It isn't a way to show her feelings, more of a way to seduce the crowd and get them to believe every word she says. She is also the kind of woman who likes to take control in and outside of the bedroom in all kinds of situations. Her dark and mysterious side makes her very alluring to girls looking for fun. Anima is an amazing seducer and will try anything and everything to get a girl she wants into her bed. Once she finds a girl, she is the kind that takes advantage of a lover and then leaves the next morning, probably never to talk to the girl again. She hates sweet talk, so don’t try it, as well as talking after sex.
Strengths:
- Amazing lyricist and singer
- Adaptability
- Charm
- Smexyness! (haha)
- Not afraid to be herself
Weaknesses:
- Cooking
- Easily angered
- Egotistical
- Working with/alongside/for men
- Being bossed around
Dreams: Anima would love to have a singing career, but the idea of fame does not suit her well. She doesn't like the idea of having to give in to everyone and doing what others say just to look good or get good press. she really doesn't work well with many, and to having a singing career, that is a key point. Otherwise, her main focus is obtaining the throne to her rightful home and killing the bitch who took it from her.
Fears: -Love- Anima has a great fear that the feeling of love will take over her again and cause her even more pain. She would have cut out her heart last time had she not remembered what her true destiny was.
-Not gaining what is hers- Anima hates when she is unable to gain things she believes are rightfully hers, and fears that she will never gain the "big prize" that she searches after.
[ Candy Clouds of Lullaby ]
[ Present History ]
After being reborn in Japan, Anima was on her own for a long time. She doesn't remember ever having parents and grew up in and out of orphanages and foster homes until she was 12. She then ranaway from her last foster mother and decided to travel. She had an itch that she was needed somewhere other then where she was. She found herself in many different places and a few different countries, seraching for the one thing that made her tick... the one thing she wanted most. At the age of 16, she found her way to Tokyo. Something about this place made her feel as close to that "homey" feeling as one could get. There was also a familarness on the wind, like something she wanted was here.This is when her memories and everything came back toh er about her previous life. She searched for years trying to find a hint of Mercury, assuming... no ... knowing that that bitch princess was also reborn. When Anima turned 21, Nemesis found her.
She does not speak of her birthplace or anything else about her background to a single soul. She usually lies that she had amnesia as a child. This lie has cost her a few moments with hot girls, but she just moves on. She believes that she is the rightful heir to the throne of Mercury and will stop at nothing to take that place and cast the planet into eternal darkness. This, however, has not stopped her from attempting to blend in with normal people. She uses her beautiful singing voice to gain popularity in an effort to find the one with the powers of Mercury, and to get girls in bed of course. She also finds time to blend by working with a local shelter for birds of prey. She does not do this out of some kindness; she does it to stay close to birds of death-terrors of the sky, a creature much like herself.
Her lust for torture, which didn’t come from Nemesis, came about in a twisted way. Anima was once used by a girl she trusted very deeply. At this point, Anima didn’t care to look ahead at what could happen, or what her practices were doing to her mindset. She had a full time bed partner/ lover and a life of ease. She fell in love with the girl, which caused her to forget her main goal and purpose on this planet. Nemsis found out what was happening and informed her that she needed to stop fooling around with this girl and get her mind back on the true purpose, otherwise there would be consequences that Anima didn't want to know about. Anima wanted to keep seeing her lover, but knew she didn't want to get on the bad side of Nemesis. It was hard, because she still kept sneaking around to see the girl. But her partner soon deceived her, using her love and affection as a way to get back at her husband. Enraged by the deceit and by the feeling of love that grew in her heart, Anima killed both parties by a slow painful torture. She then swore to never trust a foolish pretty girl again and if she ever found herself falling, she would remember the pain and inflict it on others. She overcomes this deceit mostly by taking it out on other women, because she is scared that the lust she has for girls will turn to love and she will be deceived again.
[ Sailor Hermes ]
[ Don’t Close Your Eyes ]
[ The Basics ]
Realm of Power: Wind
Alignment: Nemesis and Shade senshi... sort of
Colors: Dim gray #696969, Ivory Yellow #FFFF (really called popcornyellow) , Black #000000
Symbol: The sign for mercury with the symbol for Shadow, a simple equilateral triangle with the point facing up, over top of it
[ Return to Me Salvation ]
[ A Look Deeper ]
Uniform Description: (She is going all smexy!)
Tiara: None
Necklace: Choker of 3 strands of black leather that cross each other at different angles
Bodice: Hermes' bodice is a light fitting tube top. It starts out tight around her bust area and seems to flare out a bit as it travels to her mid drift, where it stops. It allows for flowy movement and will easily dance in the wind. The top of the bodice starts out dim gray in color and fades down to black, and gets more transparent as it fades.
Collar: Her collar is a transparent ivory yellow. Is looks normal (typical senshi) from the front, though it does not attach to her bodice, but in the back it goes to her mid back and is cut all jagged along the bottom, like she was in battle recently.
Skirt and stuff: Hermes wears a black satin thong. Yes, it may not always be practical, but this girl loves to barely wear anything. Attached at the very top of teh front triangle is a small oval ivory yellow gem. From either side of the gem comes a black typical "senshi" belt. Attached to the belt is her semi skirt. The skirt is of two layers and does not go completly around the body. They stop at about mid thigh (vertically) and leave the front of Hermes pelvic area open to the world, showing off the front of her satin thong. The bottom layer is dim gray in color, made of satin and pleated, and goes to just below her butt. The second layer sits above the first and is about 1.5 inches shorter in length. It is also pleated, is ivory yellow in color, and is made of a see-threw fabric.
Gloves: Hermes wears no gloves. Instead she has bands of ribbon tied around her wrists in dim gray, ivory yellow, and black. They are tied tightly enough that they do not move and the ends of the ribbons hang down about 4-5 inches and can move freely. Makes her look like she is a dancer when the wind kicks up.
Boots: Dim gray thigh high leather boots. They have a kitten heal so she can still run with the wind, but they are very tight fitting. Starting at the ankle, on both sides, is the outline of a golden eagle wing that travels all the way up the sides of the boot. The wing is ivory yellow in color. They look so real at times that it seems they could break free of the boot and allow Hermes to fly.
Anything extra: Two black studs in her right ear lobe
Weapon: Rugged Wind- A scythe. The blade and top of the weapon is made of a ivory yellow-tinted indestructible metal in the shape of a hawk. The hawk's feet blend into the four-foot long ivory staff, effectively making the weapon five feet long. The blade is situated so that the "hawk" is facing to the left, its' left wing tucked into its' body. The right wing is extended to a length of two feet and curves towards the upper half of the staff, the tip of the wing sharpened to a point and the both the outer and inner halves of the wing also sharpened to an edge. i4.photobucket.com/albums/y122/allwillbesilence/LoTM/hermesweapon.jpg
Wind Vertigo
- Sequence: Hermes stands in front of her opponent with both arms outstretched toward them, palms facing forward. She yells out her attacks and starts to spin around. As she spins she moves her arms upward till they are outstretched above her head. As she is spinning she is swirling the air that is all around her into a large gale of wind. She suddenly stops spinning and throws her arms out toward her opponent to send the wind at them. The trick to this attack is that the wind just seems to dissipate and the attack seems to fail. As the opponent realizes this, from right in front of them the wind picks up and acts either as a whip or a tornado. If it acts like a whip, it ends up smacking right into them and is able to throw tem off balance. If it acts like a tornado, then it is able to pick up and spin the opponent around causing them to be disoriented and dizzy.
- Effect:The affect of the wind depends on the weight of the opponent. If they are not able to be picked up easily, the wind will act more like the whip to knock them off balance and possibly knock the air out of them. If they are lighter in weight, the wind is more able to pick them up and spin them around. It is only strong enough to spin them around a few times to make them dizzy, which depending on the person, shouldn't last to long but long enough for another attack by someone else on the battle field. If this attack is done right and not hurried, then Hermes fells no affect from the spinning, but if it is hurried, then she can become a bit off balance.
Airstream Barrage!
- Sequence: As she calls out this attack she lifts up her scythe. The hawk glows ivory yellow. She pulls it down to her chest and begins to spin. She abruptly stops and “cuts” the air with the scythe, aiming at her opponent. As she does this, disks of wind energy fly from the hawk wing right where Hermes aims them to go.
- Effect:This attack is done at very high speeds and is able to cut right through a large lamppost. Usually Hermes will use this attack not directly against an opponent, but more towards objects within the battlefield that are close enough to an opponent to fall or hit them to cause damage.
Aerial Sanctuary
- Sequence: She yells out the name of the attack and her hands glow, one glows black and the other glows ivory yellow. Depending on how she wants to use the attack will depend on which color takes over. From her hands shoot out a blast of high turbulent winds. If she picks ivory yellow, the wind forms around her and her allies and forms a protective barrier from attacks. If she picks black, then out of her hands shoots a healing rain that covers an ally. It can not completely heal the fighter, but can give them a better advantage then where they were once at. Using the healing part of this attack can weaken her enough that she may have to step aside for a few. She is hardly ever been known to use the healing part of the attack, she fears it shows a weakness.
- Effect:It will either heal her ally or it will form a barrier around her and her allies for about 5 minutes, this way to ward off any incoming attacks.
Battle Style: Hermes has a very good sense of loyalty to those she feels deserve it the most. Nemsis's power has shown to Hermes that she is not a force to reckon with, so of course Hermes will do whatever Nemesis asks of her. She however, other then Nemesis, seems to only be loyal to herself. On the battlefeild Hermes is a skillful fighter with wind like speed and agility. She has gained a heigntened sense of where things are located and can feel changes such as attacks going through the air, or new figures within an area. However, her limits are tested quiet often. Hermes is an angry Shade senshi and this can sometimes cloud her judgement and force her into attacks she was not ready to use, which will end up backfiring on her. She also has an ego that shoots through the roof!!!! Heremes is more of an attack fighter then any bit skillful with weaponry. Her scythe may be beautiful and fun to weild, but is is slow even at Hermes best.
Warrior Personality: When Anima becomes Sailor Hermes, her personality doesn’t change, it just intensifies. Now Hermes is almost bloodthirsty and will stop at nothing to reach her goals as well as Sailor Nemesis’s goals. Hermes becomes a ruthless fighter and is not afraid to take anyone on in hand to hand combat. She is not afraid to play dirty either. She does have loyalty toward Nemesis, and will back down or intensify an attack whenever she is told.
Passive Abilities:
-Wind-With a slight pucker of her lips and a little blow, Anima is able to create a small breeze that can either shut a door or allow her to see under a skirt. She usually only uses this when she is in a good mood. When she gets mad she has been known to cause small yet turbulent gusts of wind. Most people put the blame on breezes, but sometimes Anima is suspected. Sometimes when overly excited or otherwise emotional, Anima's innate abilities make the air seem heavier nearby. This can be noticed by some people having a harder time breathing, or even causing some things in the air, like the temperature, to drop lower than they normally would be. A sense of foreboding could also be noticed if the person is in tune with their emotions.
-Shadows- In human or senshi form, Anima/Hermes is able to call forth, not youmas, but shadows in the shapes of birds (either birds of prey or birds associated with death such as ravens). These shadows have a single purpose. They can act like personal spies for Anima, flying and tracking down either her enemies or any of the Shade senshi. This way she can find exactly who she is looking for. As spies, these shadow birds can also pick up information that then can be brought back to Anima.
[ It Ends Here Tonight ]
[ The Story of the Past ]
She was there, and then she was not... her presnce floats along the wind.
[ My Soul On the Other Side ]
[ Player Information ]
Player Name: Pysi
Player Age: 28
Contact Information: pewterfox38@yahoo.com